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nextstep

Joined: 06 Jan 2007
Posts: 539

Posted: Sat Feb 17, 2007 4:20 am    Post subject:

 Quote: But sometimes work agreements can limit freedom. I worked 1 year for General Electric and I well know what Jotero is talking about. For the same reason I am now in the academic sector, where sharing ideas is almost compulsory.

Please no more personal attack or interference in the personal life of any participant: those are the rules in this forum and we are expecting from all participants to respect them.
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Abderrahman
inode

Joined: 27 Jan 2007
Posts: 127
Location: Austria

Posted: Mon Mar 05, 2007 8:04 pm    Post subject:

a nice example of morphing is to include 't' to the "skeletal graph of a gyroid" of lopkiol
 Code: F(x, y, z, t) = cos(x)*sin(y)+cos(y)*sin(z)+cos(z)*sin(x)+0.05*(cos(2*x)*cos(2*y)+cos(2*y)*cos(2*z)+cos(2*z)*cos(2*x))+0.4+t  x [ -2*pi,  2*pi]  y [ -2*pi,  2*pi]  z [ -pi,  pi]

okay, now turn on morphing, lean back and enjoy...
nextstep

Joined: 06 Jan 2007
Posts: 539

 Posted: Tue Mar 06, 2007 6:07 am    Post subject: Hi all, Thanks for sharing Gerd . The animation is excellent _________________Cheers, Abderrahman
notareal

Joined: 21 Apr 2007
Posts: 2

Posted: Tue Apr 24, 2007 8:04 am    Post subject:

 lopkiol wrote: Very beautiful images, jotero. I was wondering if you can render this: if((x<12*pi)&(x>0)&(abs(y)<4*pi)&(abs(z)<4*pi),1.0*(cos(x)*sin(y)+cos(y)*sin(z)+cos(z)*sin(x))-0.0*(cos(2*x)*cos(2*y)+cos(2*y)*cos(2*z)+cos(2*z)*cos(2*x))-1.46*(x-6*pi)/(6*pi),1) with x between 0 and 12*pi. y and z between -4*pi and 4*pi. If you make something really catching, it will be the cover for this conference: http://www.4m-net.org/conference

First I have to thank for this really amazing program. The little I have played with this did create a huge need to play more - addictive.

Combined with Kerkythea, I did create this alien lamp. Somehow I cannot get to high resolution like torolf. Grid was 128 with k3dsurf-1614-Unstable for Windows. I wonder how to create a bone sphere?

jotero

Joined: 27 Jan 2007
Posts: 153
Location: Germany Hannover

 Posted: Tue Apr 24, 2007 10:14 am    Post subject: hello all hi notareal, k3dsurf-1614-Unstable for Windows grid=242x242x242 ciao torolf_________________Kontakte
notareal

Joined: 21 Apr 2007
Posts: 2

 Posted: Tue Apr 24, 2007 2:03 pm    Post subject: Thanks torolf, got it working now! Did forgot to set triangles/points.
nextstep

Joined: 06 Jan 2007
Posts: 539

Posted: Tue Apr 24, 2007 2:30 pm    Post subject:

 Quote: Combined with Kerkythea, I did create this alien lamp.

Hi all,
Thanks jotero and welcome to notreal. Very interesting your model with Kerkythea and the texture are great . Thanks for sharing and happy new math models discoveries
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Abderrahman
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