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nextstep Site Admin
Joined: 06 Jan 2007 Posts: 539

Posted: Sat Feb 17, 2007 4:20 am Post subject: 


Quote:  But sometimes work agreements can limit freedom. I worked 1 year for General Electric and I well know what Jotero is talking about.
For the same reason I am now in the academic sector, where sharing ideas is almost compulsory. 
Please no more personal attack or interference in the personal life of any participant: those are the rules in this forum and we are expecting from all participants to respect them. _________________ Cheers,
Abderrahman 

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inode
Joined: 27 Jan 2007 Posts: 127 Location: Austria

Posted: Mon Mar 05, 2007 8:04 pm Post subject: 


a nice example of morphing is to include 't' to the "skeletal graph of a gyroid" of lopkiol
Code:  F(x, y, z, t) =
cos(x)*sin(y)+cos(y)*sin(z)+cos(z)*sin(x)+0.05*(cos(2*x)*cos(2*y)+cos(2*y)*cos(2*z)+cos(2*z)*cos(2*x))+0.4+t
x [ 2*pi, 2*pi]
y [ 2*pi, 2*pi]
z [ pi, pi] 
okay, now turn on morphing, lean back and enjoy... 

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nextstep Site Admin
Joined: 06 Jan 2007 Posts: 539

Posted: Tue Mar 06, 2007 6:07 am Post subject: 


Hi all,
Thanks for sharing Gerd . The animation is excellent _________________ Cheers,
Abderrahman 

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notareal
Joined: 21 Apr 2007 Posts: 2

Posted: Tue Apr 24, 2007 8:04 am Post subject: 


lopkiol wrote:  Very beautiful images, jotero. I was wondering if you can render this:
if((x<12*pi)&(x>0)&(abs(y)<4*pi)&(abs(z)<4*pi),1.0*(cos(x)*sin(y)+cos(y)*sin(z)+cos(z)*sin(x))0.0*(cos(2*x)*cos(2*y)+cos(2*y)*cos(2*z)+cos(2*z)*cos(2*x))1.46*(x6*pi)/(6*pi),1)
with x between 0 and 12*pi. y and z between 4*pi and 4*pi.
If you make something really catching, it will be the cover for this conference:
http://www.4mnet.org/conference 
First I have to thank for this really amazing program. The little I have played with this did create a huge need to play more  addictive.
Combined with Kerkythea, I did create this alien lamp. Somehow I cannot get to high resolution like torolf. Grid was 128 with k3dsurf1614Unstable for Windows. I wonder how to create a bone sphere?


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jotero
Joined: 27 Jan 2007 Posts: 153 Location: Germany Hannover

Posted: Tue Apr 24, 2007 10:14 am Post subject: 


hello all
hi notareal,
k3dsurf1614Unstable for Windows grid=242x242x242
ciao
torolf _________________ Kontakte 

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notareal
Joined: 21 Apr 2007 Posts: 2

Posted: Tue Apr 24, 2007 2:03 pm Post subject: 


Thanks torolf, got it working now! Did forgot to set triangles/points. 

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nextstep Site Admin
Joined: 06 Jan 2007 Posts: 539

Posted: Tue Apr 24, 2007 2:30 pm Post subject: 


Quote:  Combined with Kerkythea, I did create this alien lamp. 
Hi all,
Thanks jotero and welcome to notreal. Very interesting your model with Kerkythea and the texture are great . Thanks for sharing and happy new math models discoveries _________________ Cheers,
Abderrahman 

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