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nextstep

Joined: 06 Jan 2007
Posts: 539 Posted: Thu Mar 05, 2015 2:45 am    Post subject: MathMod-3.0 Hi all, MathMod-3.0(Win64) is available for download from: https://sourceforge.net/projects/mathmod/ Changelog for MathMod-3.0 (04/03/2015) 1) Add new Noise functions support for implicit surfaces: NoiseP (for Perlin) and NoiseW (Worley) (see CellNoiseSchwarz example) 2) Add new tool for texture and Noise parameters modification 3) Bug fixes Enjoy _________________Cheers, Abderrahman   janusz

Joined: 10 Oct 2013
Posts: 8 Posted: Mon Mar 09, 2015 6:06 am    Post subject: A version 32 bit ? .   nextstep

Joined: 06 Jan 2007
Posts: 539 Posted: Tue Mar 10, 2015 3:19 am    Post subject: Hi,
MathMod-3.0(WIN32) Is now available...with some extra features (about Parametric surfaces) indicated here :

You can experiment with:

 Code: {     "Param3D": {         "Cnd": [             ""         ],         "Component": [             "Torus"         ],         "Description": [             "Descriptionofthemodel"         ],         "Fx": [             "(1+0.5*cos(u))*cos(v)*(1-NoiseW((1+0.5*cos(u))*cos(v),(1+0.5*cos(u))*sin(v),0.5*sin(u),1,2,0))"         ],         "Fy": [             "(1+0.5*cos(u))*sin(v)*(1-NoiseW((1+0.5*cos(u))*cos(v),(1+0.5*cos(u))*sin(v),0.5*sin(u),1,2,0))"         ],         "Fz": [             "sin(u)*(1-NoiseW((1+0.5*cos(u))*cos(v),(1+0.5*cos(u))*sin(v),0.5*sin(u),1,2,0))"         ],         "Name": [             "Torus"         ],         "Umax": [             "2*pi"         ],         "Umin": [             "0"         ],         "Vmax": [             "2*pi"         ],         "Vmin": [             "0"         ]     },     "Texture": {         "Colors": [             "R=2*.41",             "G=2*0.81*abs(cos((x*x+y*y+z*z)/2)*sin((x*x+y*y+z*z)/2))",             "B=2*0.8601*abs(cos((x*x+y*y+z*z)/2)*cos((x*x+y*y+z*z)/2)*sin((x*x+y*y+z*z)/2))",             "T=1"         ],         "Name": "PerlinNoise",         "Noise": "NoiseP(x,y,z,4,4,.8)"     } }

and

 Code: {     "Param3D": {         "Cnd": [             ""         ],         "Component": [             "Torus"         ],         "Description": [             "Descriptionofthemodel"         ],         "Fx": [             "(1+0.5*cos(u))*cos(v)*(1-NoiseW((1+0.5*cos(u))*cos(v),(1+0.5*cos(u))*sin(v),0.5*sin(u),1,2,1))"         ],         "Fy": [             "(1+0.5*cos(u))*sin(v)*(1-NoiseW((1+0.5*cos(u))*cos(v),(1+0.5*cos(u))*sin(v),0.5*sin(u),1,2,1))"         ],         "Fz": [             "sin(u)*(1-NoiseW((1+0.5*cos(u))*cos(v),(1+0.5*cos(u))*sin(v),0.5*sin(u),1,2,1))"         ],         "Name": [             "Torus"         ],         "Umax": [             "2*pi"         ],         "Umin": [             "0"         ],         "Vmax": [             "2*pi"         ],         "Vmin": [             "0"         ]     },     "Texture": {         "Colors": [             "R=2*.41",             "G=2*0.81*abs(cos((x*x+y*y+z*z)/2)*sin((x*x+y*y+z*z)/2))",             "B=2*0.8601*abs(cos((x*x+y*y+z*z)/2)*cos((x*x+y*y+z*z)/2)*sin((x*x+y*y+z*z)/2))",             "T=1"         ],         "Name": "PerlinNoise",         "Noise": "NoiseP(x,y,z,4,4,.8)"     } }

Enjoy _________________
Cheers,
Abderrahman   Display posts from previous: All Posts1 Day7 Days2 Weeks1 Month3 Months6 Months1 Year Oldest FirstNewest First
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