Algebraic Surface Shader v1.0

 
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Joined: 27 Jan 2007
Posts: 127
Location: Austria

PostPosted: Sat Jun 24, 2017 5:53 am    Post subject: Algebraic Surface Shader v1.0 Reply with quote

This is a collection picture of pictures created with the 'Algebraic Surface Shader v1.0'. It's a shader program written in GLSL within the shadertoy environment WebGL. GLSL is an OpenGL shader programming language for direct graphics card programming. Therefore the viewer run in realtime!



Album: https://www.flickr.com/photos/flisp3d/sets/72157685329363276

For more detailed pictures take a look at my flickr album ...
https://www.flickr.com/photos/flisp3d/35366953831/

Wink Gerd
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