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gymajor
Joined: 12 Jan 2015 Posts: 3 Location: Budapest
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Posted: Thu Jan 15, 2015 12:53 pm Post subject: MathMod incorrect obj export |
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Hi to all,
A generated parametric surface in MathMod 2.0 was imported into several programs such as BLENDER and MESHLAB.
An error was reported.
"Identical vertex indices found in the same faces -- faces ignored"
I checked the corresponding .obj file.
Most of the faces had this problem.
regards
Gyula |
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nextstep Site Admin
Joined: 06 Jan 2007 Posts: 539
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Posted: Fri Jan 16, 2015 12:07 am Post subject: |
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Hi,
I can't reproduce with MathMod-2.2 and Meshlab/Blender.
Is it only your math model that you can't import or any one provided in MathMod ? _________________ Cheers,
Abderrahman |
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gymajor
Joined: 12 Jan 2015 Posts: 3 Location: Budapest
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Posted: Sun Jan 25, 2015 8:25 am Post subject: obj export bug from mathmod |
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Hi,
It occurs with my own simple model. Please find below the .js file content
{
"MathModels": [
{
"Param3D": {
"Cnd": [
" "
],
"Component": [
"Palya1"
],
"Const": [
"R1=2.0",
"R2=3.0",
"alfa= 0.8"
],
"Fx": [
"u*sin(v)"
],
"Fy": [
"u*cos(v)"
],
"Fz": [
"max(0,(u-R1)*sin(alfa))"
],
"Name": [
"Palya1"
],
"Umax": [
"3"
],
"Umin": [
"1"
],
"Vmax": [
"2*pi"
],
"Vmin": [
"0"
]
}
}
]
} |
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nextstep Site Admin
Joined: 06 Jan 2007 Posts: 539
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gymajor
Joined: 12 Jan 2015 Posts: 3 Location: Budapest
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Posted: Thu Jan 29, 2015 2:07 pm Post subject: |
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Hi Abderrahman,
Thank you. MathMod 1.6 is exporting correctly.
regards
Gyula |
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